Evolution of Trial Mountain in Gran Turismo (1997 - 2022 / GT1 - GT7)

Описание к видео Evolution of Trial Mountain in Gran Turismo (1997 - 2022 / GT1 - GT7)

Gran Turismo 7 has been released and it brings back several of the iconic original tracks from the previous GT games. One of these tracks is Trial Mountain. Here you can see a fast lap on Trial Mountain with the Toyota Castrol Supra in every major GT game that included the track, showing the evolution of the track and the car throughout the history of the franchise.

Timeline:
0:00 Gran Turismo 1
1:16 Gran Turismo 2
2:38 Gran Turismo 3
4:04 Gran Turismo 4
5:29 Gran Turismo 5
6:56 Gran Turismo 6
8:25 Gran Turismo 7

Trial Mountain has been included in every numbered Gran Turismo game. It is one of only 3 tracks that appeared in 7 of the 8 major GT games, along with Deep Forest and Laguna Seca.

The track stayed pretty similar from GT1 to GT6 but for GT7 it got a big redesign. The front and back straight were extended and the infamous yeet chicane before the finish was replaced by two individual corners. Overall this made the lap times half a minute longer.

In previous games the real world location of completely fictional tracks was not specified but in GT7 it is revealed that Trial Mountain is located in the United States. Based on the dialogue before one of the career events it is probably in the Sequoia National Park in California.

As you can see in the video GT1 and GT2 have pretty similar graphics, while GT5 and GT6 are very similar in both graphics and physics. GT7 looks pretty similar to GT Sport, although Trial Mountain was not included in that game. However, the PS2 games GT3 and GT4 look completely different from each other, with GT3 probably being the most unique Gran Turismo game in terms of both graphics and physics.

In each game I am using the featured version of the Castrol Supra, which is the '96 version in GT1, the championship-winning '97 version in GT5-GT7, the '99 version in GT2 and the '00 version in GT3 and GT4.

I am using the softest race tires that are available in each game, no further upgrades or setup changes, no assists besides the standard ABS and automatic transmission.

GT 1-4 were played on emulator, GT 5-6 on PS3 and GT7 on PS5. The units are set to miles in each game, since the NTSC versions of GT1-GT3 don't have a km setting and I want to keep the units consistent throughout the video.

I have spent a lot of time on the track in each game to record the fastest and cleanest laps possible for this video, as you can probably tell from some of the lap counters. Hopefully people will appreciate the effort that I put into this video to make it as good as possible. :)

I have also shared the replay of my fastest lap in GT7, so you can watch it ingame from different camera views if you can find it in the showcase area.

Feel free to share the video with friends or in GT-related Discord servers if you enjoy it. Other YouTubers will probably make similar videos but I think that my version should be one of the best, so let's see if we can get it trending. It has been 18 months since one of my new videos reached more than 20k views and I finally want this period to end.

What are your thoughts about Trial Mountain, the Castrol Supra and the different Gran Turismo games? Feel free to share your feelings in the comments.

I will be making the same type of video for Deep Forest as well, with the laps in GT1-GT6 already recorded, so you can look forward to seeing the evolution of that track as well. :)

Finally a shoutout to my friend RynoGT4, who already made a video like this in the past and partly inspired this video. Check out his version of the video here if you want to:    • Evolution of Trial Mountain (Gran Tur...  

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